![]() ![]() Some of the GOTY conversation maybe misses that point. Which shows in the gamefeel, in the presentation, and the fact that it's the first game I have played through in a long time that I haven't encountered a single bug. I think the lack of a public announcement and low profile helped them to get the time they needed to refine this game to perfection. Of course it's a lot more polished than a DC or GameCube game. All the music is from that time, and it taps into that spirit of being weird and taking chances that made that period in gaming so fun. And it's probably not a coincidence that this game is absolutely dripping with nostalgia for that early 2000s era, the time of Sega's self-governing studios and Capcom's Clover Studios. ![]() This is absolutely a new classic, a game that will maintain a cult following for years in the same way as Jet Set Radio, Space Channel 5 Part 2, Viewtiful Joe, Rez, Devil May Cry, etc. the moment The Prodigy started playing in the tower level I was in a loop of constant headbanging during the fights and traversal.Īnd now, I'll do all the side stuff you unlock after finishingįinished the game off a couple days ago, but still picking at post-game content. never has a celshaded game looked this good and was animated this well. every single scene feels like it was polished to the max up until the last minute.Įvery single person that was responsible for the visuals in this, from the UI designers, to the artists and technical artists should get the biggest praise imaginable. It's absolutely ridiculous how polished this game is, like. absolutely a personal GOTY contender already. There are some small things I would definitely change about it if I made the design decisions (like less handholding -_-, and maybe not make the companion abilities as context sensitive as they are) but overall my favourite game in a long time. His up-tempo work has always been underappreciated, and with any luck Rush Hour will be the start of a new, successful era.I got sick literally the day this came out, so I wasn't feeling well enough to actually properly start it right away, but now that my cold is gone I binged it yesterday and today. Personally, I’m just happy that Crush has returned with a track that’s not an OST ballad or jazzy mid-tempo. Rush Hour’s chorus is more a series of exclamations than a robust centerpiece, but that’s in keeping with its influences and compliments the song’s laidback energy. His verse adds an extra dose of playfulness to a track that makes sure not to take itself too seriously. Guest rapper J-Hope fits well within this framework. The song vacillates between hip-hop and sung vocals, crafting a groove-heavy showcase that bops by with an easy charm. ![]() I hear Stevie Wonder in parts of the melody and groove, though Crush’s performance is far more laid-back than that comparison would have you believe. This is the second funk-inflected K-pop track in a row, and like Jay B’s go UP yesterday it draws from many of the genre’s early hallmarks. ![]() This seems like a recipe for instant chart success, and Rush Hour‘s embrace of light-footed funk is right on trend. Fresh from military service, he’s making his long awaited return with BTS’s J-Hope in tow. Luckily, they still have the ever-reliable Crush on their roster. An alarming number of artists seem to be jumping ship from PSY’s P Nation label this year, causing the ambitious start-up to face some growing pains just as they’re trying to get their first idol group off the ground. ![]()
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